Engineer - Graphics Developer

Teknik, data och digitalt · Mjukvaru- och webbutveckling · Mjukvaruutveckling · Spelutveckling

I korthet

Qualcomm is looking for a Graphics Developer Engineer in Bangalore, India, to design, develop, and validate embedded and cloud edge software. The role requires strong experience in Graphics APIs (DX11/DX12/Vulkan), C++ development, and OOPS, with a focus on game development and GPU rendering techniques.

Ansvarsområden

  • Design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs.
  • Collaborate with systems, hardware, architecture, and test engineers to design system-level software solutions.
  • Develop and support compliant and optimized Graphics drivers for Adreno GPUs.
  • Work with GPU Software & Hardware teams, and ISVs.
  • Understand the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.
  • Performance profiling experience in DirectX/Vulkan games.

Krav

  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.
  • 2+ years of experience in Graphics APIs - any of DX11/DX12/Vulkan.
  • Strong design experience with OOPS, & C++ development experience.
  • Hands-on experience with Game development.
  • Experience with Unreal Engine 5.
  • Experience with GPU based rendering techniques.
  • Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL).
  • Strong debugging skills.

Önskade kvalifikationer

  • Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.
  • Performance profiling experience in DirectX/Vulkan games is preferred.
#Graphics#Developer#Engineer
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Företag

Qualcomm

Publicerade jobb

för 3 veckor sedan

Anställningstyp

Heltid

Arbetsform

På plats

Erfarenhetsnivå

Mellannivå

Platser

Bangalore, India

Kvalifikation

Kandidatexamen

Sökande

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