Engineer - Graphics Developer

Technology, Data & Digital · Software & Web Development · Software Engineering · Game Development

In short

Qualcomm is looking for a Graphics Developer Engineer in Bangalore, India, to design, develop, and validate embedded and cloud edge software. The role requires strong experience in Graphics APIs (DX11/DX12/Vulkan), C++ development, and OOPS, with a focus on game development and GPU rendering techniques.

Responsibilities

  • Design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs.
  • Collaborate with systems, hardware, architecture, and test engineers to design system-level software solutions.
  • Develop and support compliant and optimized Graphics drivers for Adreno GPUs.
  • Work with GPU Software & Hardware teams, and ISVs.
  • Understand the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.
  • Performance profiling experience in DirectX/Vulkan games.

Requirements

  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.
  • 2+ years of experience in Graphics APIs - any of DX11/DX12/Vulkan.
  • Strong design experience with OOPS, & C++ development experience.
  • Hands-on experience with Game development.
  • Experience with Unreal Engine 5.
  • Experience with GPU based rendering techniques.
  • Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL).
  • Strong debugging skills.

Desired Qualifications

  • Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.
  • Performance profiling experience in DirectX/Vulkan games is preferred.
#Graphics#Developer#Engineer
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Company

Qualcomm

Job Posted

3 weeks ago

Employment Type

Full Time

WorkMode

On Site

Experience Level

Mid-Senior

Locations

Bangalore, India

Qualification

Bachelor

Applicants

Be an early applicant