XR Software Engineer, Staff - Customer Engineering
Teknik, data och digitalt · Mjukvaru- och webbutveckling · Mjukvaruutveckling · Inbyggda system · Mjukvaruarkitektur
I korthet
Qualcomm is looking for an XR Software Engineer, Staff to join their Customer Engineering team. This role involves supporting ecosystem partners in developing innovative XR solutions using Qualcomm's latest technology. The engineer will design and support partner demonstrations, act as a liaison between Qualcomm and partners, and be involved in end-to-end XR solution development.
Ansvarsområden
- Support ecosystem partners, including enterprise solutions providers, XR technology partners, and device OEMs in creating innovative solutions using the latest XR technology from Qualcomm.
- Design and support partner demonstrations and proof-of-concept / pilot deployments.
- Work with multiple technical and product teams within Qualcomm to architect solutions that meet project requirements.
- Act as a liaison and point of escalation between Qualcomms XR engineering team and ecosystem partner teams.
- Design, build, test, and support XR solutions end-to-end.
Krav
- Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Applications Engineering, Software Development experience, or related work experience.
- Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Applications Engineering, Software Development experience, or related work experience.
- PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Applications Engineering, Software Development experience, or related work experience.
- 2+ years of experience with Programming Language such as C, C++, Java, Python, etc.
- 1+ year of experience with debugging techniques.
Önskade kvalifikationer
- A passion for XR technology, in its applications and use cases.
- Experience or desire to be working with the latest XR SDKs (Unity, Unreal, Oculus, Vive, Magic Leap, Nreal, Qualcomm).
- Android OS knowledge, with some development/framework experience.
- Unity 3D development experience, knowledge of shaders and rendering pipeline.
- Camera, Display, Video, Graphics background.
- C/C++, C# development skills.
- Experience in software design, mobile and/or XR systems architecture design, problem solving, debugging, and troubleshooting.
- Self-starter, detail oriented, and highly motivated individual.
- Ability to take ownership of work assignments and manage them to completion.
- Ability to work as part of a large cross-functional, geographically distributed team as well as function independently.
- Strong analytical and problem solving skills.
- Curiosity and a thirst for knowledge and learning.
- Strong customer and solutions-centric focus.
- Up to 3 years of experience in Embedded Software Systems.
Förmåner
- Competitive annual discretionary bonus program.
- Opportunity for annual RSU grants.
- Highly competitive benefits package designed to support your success at work, at home, and at play.
#XR#Augmented Reality#Virtual Reality#Software Engineer#Customer Engineering#Solutions Architect