Graphics Software Engineer, Staff
Teknik, data och digitalt · Mjukvaru- och webbutveckling · Mjukvaruutveckling · Webbutveckling · Spelutveckling
I korthet
Qualcomm is looking for a Staff Graphics Software Engineer to architect, design, implement, and optimize GPU hardware, drivers, and features for next-generation gaming, XR, and AI experiences. The role involves writing complex code in C++, C, Perl, and Python, developing tests, and collaborating with cross-functional teams.
Ansvarsområden
- Leverage advanced Graphics knowledge and experience to architect, design, implement, verify, and optimize the structure and performance of critical GPU hardware, drivers, features, applications, and tools.
- Write code for complex features, drivers, and APIs using C, C++, Perl, and Python, ensuring effective performance on different platforms.
- Develop and maintain comprehensive pre- and post-silicon tests using advanced tools and methods in various environments (simulation, emulation, on-device) to ensure optimal performance, stability, security, and identify issues.
- Identify deficiencies and propose solutions to improve designs; implement quality improvements in industry standard APIs and GPU hardware.
- Collaborate with cross-functional teams, customers, external stakeholders (developers and standards groups), and/or third-party vendors to expose new features and functionality.
- Write detailed design documentation and feature descriptions for complex projects.
Krav
- Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
- OR Master's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
- OR PhD in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
- 1+ year of work experience with one or more programming language suitable for graphics (e.g., C++, C).
Önskade kvalifikationer
- Master's Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
- 2+ years of relevant GPU experience.
- 1+ year of experience working in a large matrixed organization.
- 1+ year of work experience in a role requiring interaction with senior leadership (e.g., Director and above).
Förmåner
- Competitive annual discretionary bonus program.
- Opportunity for annual RSU grants.
- Highly competitive benefits package designed to support your success at work, at home, and at play.
- Qualcomm is an equal opportunity employer.
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