Graphics Software Engineer, Staff

Teknik, data och digitalt · Mjukvaru- och webbutveckling · Mjukvaruutveckling · Webbutveckling · Spelutveckling

I korthet

Qualcomm is looking for a Staff Graphics Software Engineer to architect, design, implement, and optimize GPU hardware, drivers, and features for next-generation gaming, XR, and AI experiences. The role involves writing complex code in C++, C, Perl, and Python, developing tests, and collaborating with cross-functional teams.

Ansvarsområden

  • Leverage advanced Graphics knowledge and experience to architect, design, implement, verify, and optimize the structure and performance of critical GPU hardware, drivers, features, applications, and tools.
  • Write code for complex features, drivers, and APIs using C, C++, Perl, and Python, ensuring effective performance on different platforms.
  • Develop and maintain comprehensive pre- and post-silicon tests using advanced tools and methods in various environments (simulation, emulation, on-device) to ensure optimal performance, stability, security, and identify issues.
  • Identify deficiencies and propose solutions to improve designs; implement quality improvements in industry standard APIs and GPU hardware.
  • Collaborate with cross-functional teams, customers, external stakeholders (developers and standards groups), and/or third-party vendors to expose new features and functionality.
  • Write detailed design documentation and feature descriptions for complex projects.

Krav

  • Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • OR Master's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • OR PhD in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • 1+ year of work experience with one or more programming language suitable for graphics (e.g., C++, C).

Önskade kvalifikationer

  • Master's Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
  • 2+ years of relevant GPU experience.
  • 1+ year of experience working in a large matrixed organization.
  • 1+ year of work experience in a role requiring interaction with senior leadership (e.g., Director and above).

Förmåner

  • Competitive annual discretionary bonus program.
  • Opportunity for annual RSU grants.
  • Highly competitive benefits package designed to support your success at work, at home, and at play.
  • Qualcomm is an equal opportunity employer.
#Graphics#Software#Engineering#GPU#Drivers#Features#Applications#Tools#Gaming#XR#AI
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Företag

Qualcomm

Publicerade jobb

för 3 veckor sedan

Anställningstyp

Heltid

Arbetsform

På plats

Erfarenhetsnivå

Senior

Platser

San Diego, United States of America

Kvalifikation

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